Showing posts with label exhibits. Show all posts
Showing posts with label exhibits. Show all posts

Monday, June 24, 2013

How many objects is enough? Digital assets and scale.



The Europeana project is a tremendous undertaking allowing access to “millions of items from a range of Europe's leading galleries, libraries, archives and museums.” The collections are language interdependent – since the portal is available in all eu languages, with on-the fly translation. To accomplish this project there has been a massive amount of work on rights, standards, and data normalization. The site presents access to a shared cultural heritage, serving both political and social purposes.

But how does scale affect the presentation and use of digital content? Working on a collection of 700+ objects for the Mount Vernon midden project I have to wonder at the pros and cons of such vastly different projects. It seems almost silly to compare them  - and obviously there are many, many aspects to the Europeana project - but as a visitor to the sites, how do they serve their audiences?
I know the curatorial work that has gone in to the Mount Vernon midden project. Recognizing that it’s an archaeological assemblage, where context is always primary, the objects there have to been seen within the larger framework: the reciprocal links from objects to themes, and items; the linked excavation layers; the linked related primary documents; the historical and archaeological background. If these items were aggregated to a common site much would be lost. It’s the context that informs the objects, giving meaning within the framework of the whole carefully constructed site.

A key part of the Europeana site is the development of a common standard allowing sharing and collaboration. But what is lost when we reduce objects to a common core? I’m still working through the CIDOC CRM standard, (understanding it to be more concerned with relationships than fields). Oldman lucidly argues in his recent blog (Oldman & Doerr, 2013)/, that aggregation through core fields is a misplaced goal. He sees a better approach in a richer CRM standard, publishable through aggregation format, noting in broad terms the loss of context and meaning as objects are moved away from their curatorial origins. [Readers interested in questions of scale in digital media will find a more thorough and informed exploration in Oldman's blogs!]

The Europeana API potentially allows museums to link back to the Europeana collections, though I didn’t see this implemented. If I’m looking at a beautiful agateware teapot in the Fitzwilliam museum, I’d like the option to see similar examples. It seems there still a way to go in the implementation of the tools.  For the Europeana exhibits, though the content and presentation was great, what I wanted was a way to expand the content. Perhaps I missed the feature but why, with millions of objects available, am I limited within the exhibit to those selected for me? I understand providing a narrative, but can’t a layered experience be provided that allows visitors to go further into the collections, to add their own objects? 

The Europeana project is a tremendous undertaking, and the use of common standards leads to long-term benefits for sharing and collaboration. But when we visit a museum there’s a conscious and unconscious preparation. "Normally the physical museum serves as a context, where various properties of buildings, rooms, exhibitions and other features are border resources.” (Nilsson 1997). Digital content experienced through a web browser starts as a reductive experience. It’s important, I think, to compensate for this loss with as richly contextualized environment as possible.

Links and citations:

Europeana - Homepage. (2013). Retrieved June 24, 2013, from http://www.europeana.eu/
Nilsson, T. (1997). The interface of a museum: Text, context and hypertext in a performance setting. In ICHIM 97: international conference on hypermedia and interactivity in museums (pp. 146-153).
Oldman, D., & Doerr, M. (2013). The Costs of Cultural Heritage Data Services: The CIDOC CRM or Aggregator formats? Retrieved from http://www.oldman.me.uk/blog/costsofculturalheritage/


Tuesday, September 20, 2011

More fun to be had in the exhibit hall


I’m sure there were some great papers at the AASLH conference, but I spent my time in the exhibit hall. Most people wander through at some point, and I had the unexpected pleasure of meetings some old friends. 

So rather than talk about papers I’ll talk about neighbors! I’ve been following the work of Eduweb   for years and they’ve done some great stuff.  One of the great things they been doing is putting some resources into finding out what works. Check out the research papers at their site.

Opposite me was The Museum Bookmark Collection.  Their graphics and production quality were great. So good in fact that while I chatted across the room someone came up to my booth, ignored my material, and took the sample bookmarks I’d collected earlier!

Kapesni is on a mission to get mobile apps everywhere, and they have a very competitive pricing model. I think the current app is for iPhone with the Android app coming in a September.

Around the corner was Re:discovery  (where I worked for many years). Rediscovery is providing the back end of the upcoming NPS web catalog site which is getting some early testing. I’m very excited by the progress and early reactions. Plus they have an updated version of their archaeology module which is hierarchical, content rich and full of features.

Thanks to everyone that stopped by and chatted!

Tuesday, February 15, 2011

Just put it on the web - how does a physical exhibit translate to an on-line one?

Earthlodge exercise from Project ArchaeologyIt’s an issue we’ve faced several times. Exhibits are an investment of time and effort, and can be given an extended life on the web. But it isn’t a straightforward transition. Visitors see physical exhibits in a rich context. They are prepared by the journey to the institution, view the material within the physical context of the building/landscape, and can enjoy it with family and friends who can share items of interest.

On the web they can arrive at the page as the result of mild curiosity after the page is presented from a tangential search. They are likely alone, and the exhibit can appear divorced of context.

Web exhibits then have to offer something extra to compensate. All the images, video and text can be included, but it’s also possible to have the visitor engage with the material.

  • Providing a zoom capability doesn’t just give a bigger picture, it allows the visitor to focus on the details in the image. (And have you seen the amazing Google Art project?).
  • Creating virtual pathways allows visitors to see connections between different parts of the exhibit.
  • Allowing visitors to record and share comments contributes to the exhibit and provides great feedback.
  • “Playful mechanics”* can create interactions that lead visitors through the process of learning, rather than just reading about it. Asking visitors to find the items in a room connected to sewing in a nineteenth century cabin, or drag elements in order to make a building make students active learners. Note: the image is from a module for Project Archaeology on building an Earthlodge.

Finding resources at the end of an exhibit is difficult, image permissions are different, staff have moved onto new things. But the web offers a chance to recharge the exhibit, and reach those visitors from around the world who can’t come to your site, but who you still want to reach.

*Playful mechanics are not the great guys from Car Talk, but a type of interaction related to gaming. For more, much more, see the excellent Play the Past.

Wednesday, May 13, 2009

Projectile Point Types and Lithic Types

Stories Past is pleased to announce a new research module prepared for the Virginia Department of Historic Resources at
http://www.dhr.virginia.gov/arch_DHR/archaeo_lpc.htm

From the DHR web site:
“Projectile Point Types and Lithic Types. Using Adobe Flash, this interactive module provides information and stunning images of 44 projectile point types applicable to Virginia, and 47 lithic types from Virginia and surrounding states. The point types may be sorted by time period and general shape. A timeline chart further enhances the ability to envision point relationships. The lithics may be sorted by type of stone or by general location. A Google map presents the lithic-type locations. Reference and publication sections are included in the module.”
Stories Past president Mark Freeman stated “The project gave us a change to explore Google maps, which have huge potential. Using easily updateable XML files we were also able to provide a Flash version and text version, compliant with the Americans with Disabilities Act.”

Stories Past has created a range of interactive digital exhibit, education and research projects and web sites. Please contact us about how we can help you.

Tuesday, March 31, 2009

Stories Past part of TAM award

The Tennessee Association of museums meeting (TAM) reminded me that I really need to spend more time in Chattanooga. Conference attendees saw some great African art at the African American museum and had plenty of fun at the Children's museum. Give adults freedom from the watching eyes of children and they will bang instruments with the best of them. I was taken by the application that took your picture and then showed it back to you in different art styles – very clever.

The conference highlight had to be the exhibit award for the Oak Ridge Children’s Museum. Stories Past was very happy to be part of exhibit and pleased at our first Tennessee recognition.